Dhaval is an ARC DECRA Fellow and Senior Lecturer in the School of Information Technology and Electrical Engineering, at the University of Queensland, Australia. Within the fields of Human-Computer Interaction (HCI) and Computer-Supported Cooperative Work (CSCW), his research focuses on ‘Designing for Underserved Communities’. He has ongoing projects associated with economically struggling older adults, women in crisis situations, refugees and asylum seekers, and people from the developing nations.
Awais Hameed Khan
Awais is a design researcher whose research interests lie in democratizing technology and realize the value of design by making participatory design tools, methods and practices more accessible to non-designers. His work focuses on design methods and practices, materiality, digital development, speculative design and education. He has industry experience in product management and service design in multinational fast moving consumer goods and telecommunications sectors.
Sonali’s PhD focuses on leap-frogging marginalised, under-educated women into STEM skills through human-centered design in makerspaces. She is passionate about women’s empowerment as a key pathway to a sustainable future. She is a lawyer, social scientist and entrepreneur who has lead innovative programs, projects and teams to design and deliver social impact and sustainable economic development in over 20 countries, across the Pacific Islands, Asia, the Middle East, Africa, and Australia.
Franklin’s PhD focuses on understanding relationship between making and wellbeing within the context of a community men’s shed. Franklin is an engineer turned Industrial Designer, having industry experience of more than 10 years in the fields of Product design, prototyping, model making, creative thinking and photography. Previously, he worked at the Indian Institute of Technology Gandhinagar (IIT-G) and National Institute of Design (NID) as a Senior Design Associate.
Chuike’s PhD focuses on understanding entrepreneurial practices associated with DIY and making among low SES communities. She has a master’s degree in Interaction Design from the University of Queensland.
Hongyi’s PhD focuses on using mixed-reality to enhance DIY and making in low SES communities. In particular, he aims to enable individuals to reimagine their lives in mixed-reality applications.
India completed her masters in Interaction Design from UQ. Her research investigated the ways in which collaborative creativity currently manifests in the men’s shed context and how we might better support members to enhance their projects. It also aimed to contribute back to the body of work on collaborative ideation and creative problem solving in non-traditional design environments that emerge within the community. India currently works for Queensland Health.
David is a trained industrial designer with over 10 years of industrial experience. He has an honours degree in industrial design from Monash University. His research focuses on designing IoTs to support independent living for housebound people (i.e. older adults and people with mobility issues). His project is in collaborating with an NDIS-supported housing developer.
Pinyao is studying for her master’s degree in Computer Science. Her thesis explores the use of mixed-reality technologies in DIY and Making. Focusing on refugees communities, she aims to design a platform which enables refugees to envision and design their own personalized environments such as homes and workplaces.
Stephen completed his honors degree in Software Engineering while working with Orange Sky. His thesis looked at designing a technical solution on how to improve the homeless sector’s response to homelessness during a pandemic. Through field based interviews and observations, results found clear aspects that have changed for people experiencing homelessness. These findings were used to conclude technical based solutions to better improve the response of the homeless sector.
Daniel is studying for his honor’s degree in Engineering. His project will be looking at creating an abstraction of various sensor information taken from the community Men’s Shed in Sunnybank. The abstraction will take the form of an ambient display and will be designed to convey information related to the wellbeing of the members of the Men’s Shed as a whole. The ambient display to be designed will be later evaluated for the effect it has on it’s participants.
Raunaq is studying for his honor’s degree in Software Engineering. His thesis explores digital storytelling as a form of medium which enables members at a Men’s Shed to creatively share their experiences in the form of digital storyboards. The project, deployed in the form of a web application, aims to establish a sense of community within shed members and contribute to their overall social and mental health.
Raghav’s research focuses on connecting men’s shed members to their clients via ICT. This project aims to increase project awareness within the shed, while simultaneously enhancing social connectedness. The development of this solution will be driven by real experiences of those attending the men’s shed and their interaction with technology in making, rather than stereotypes and assumptions related to the older demographic.
Nur Ain Azlin
Ain is studying for her honors degree in Electrical Engineering. Her thesis focuses on understanding of the existing practices, issues and success stories of individuals dealing with loneliness. She aims to incorporate storytelling as a form of medium which enables individuals struggling with loneliness to co-create stories with other members in their community, which can then be presented and shared using an innovative ICT service.
Yuchen is studying for his master’s in Computer Science. His research focuses on understanding LGBTQIA+ communities’ mental needs and designing corresponding apps, such as apps for sharing stories and assisting coming-out. The project aims to contribute to LGBTQIA+ communities’ general well-being
Rashmi completed her master’s degree in IT. Her research aimed to understand the journeys of homeless individuals to unpack problems and challenges that linger around homelessness. It focuses on the navigational aspects of homelessness using the “Journey Tracking” activity to highlight the challenges and everyday resilient practices surrounding homelessness and the role technology can play in it. It also discusses how the design concept on the most used technology among the homeless community can be used to address the daily struggles of the homeless community.